ASSURE model is the most recommended ISD
model that educators and trainers can use to enhance the learning experiences
of the students. Nowadays, teachers integrate Information and Communication Technologies
in developing instructional materials and strategies to improve teaching and
learning. However, how would we know if we are utilizing the visuals
effectively? What are the initial steps that we must perform to secure that
appropriateness and effectiveness of the technology tool that we are using to
display our visual? How can we motivate the learners to become engaged with the
learning process?
Teacher.net Gazette © 2014 |
The following
is a guideline summary of ASSURE model on how we can effectively select and use
visuals (projected and non-projected) in our instruction:
Analyze Learners
This
is the where the instructional designer should identify the unique attributes
and learning characteristics of the students:
- Determine the students’ experience using the visual
- Consider their expectations
State Standards and Objectives
Remember
that standards serve as guides to learning outcomes. Always base you learning
objectives on the competencies being prescribed by the DepEd. The K to 12
modules already contained these competencies per subject. We can also include the
21st century competencies that are prescribed in NETS (National
Educational Technology) for Students to assure that our students can survive
the global and digital world.
- Achievement and outcome expectations within school and classroom settings
- Visual literacy skills and standards as part of curriculum
Select Strategies, Technology,
Media and Materials
Once you
know the learners and the outcome for their learning, it’s time to select the
best strategies to use and the most appropriate technology tools to utilize in
achieving these learning objectives.
- Always be guided by the principles of visual literacy
- Adjust the specific applications to your own topic and objectives
- All materials used have been cleared from Copyright issues
- Preview commercially produced materials
- Assess the effectiveness of the desired visual or instructional material through an analytic rubric
Utilize Technology, Media and
Materials
Remember
that technology is just a tool; the teacher still plays an important role in
facilitating the learning experience. The way the teacher uses the technology
and media in instruction will highly influence the way the students learn.
- Follow suggestions on how to effectively utilize the different technology and media tools like PowerPoint presentation, document camera, posters and even the overhead projector
- Modify media to fit the students’ needs
- The equipment available will determine how you schedule the students’ learning experience
- Plan for all students to view images together
- Set-up a learning center
Require Learner Participation
It is
important to get the students involved in the learning process. We can increase
the student engagement by giving the hands-on activities or opportunities to
create their own visual presentation.
- Help the students understand the purpose of visuals
- Introduce and explain the visuals involved in your learning objectives
- Have your students do specific activities using visuals
- Have the students make a slide show using PowerPoint
Evaluate and Revise
This is
the last phase of the model wherein we will assess the students if they
achieved the learning objectives.
- Determine whether the non-projected or projected visuals helped the students to interpret the information
- Assess the students on the quality of their produced images
- Revised you selected materials if necessary after you have determined how well they have worked.
Reference: Instructional
Media and Technologies for Learning by Heinich, Molenda, Russell, Smaldino, 1999
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